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This op-ed was published in the San Jose Mercury News, November 27, 2005, the Duluth News Tribune on December 17, 2005, and other Knight Ridder newspapers.
Shopping for children has become a risky proposition
Shopping for kids seems to be getting harder every year. I hear
from parents across the country who are shocked every time they
shop -- not just by the prices, but by the toys and other desirables
on children's wish lists.
Do we really want our 4-year-old princesses dressing dolls that
look like streetwalkers? Do we want our adolescent sons spending
hours playing video games that make a sport of killing policemen
and prostitutes? What does it say about our country that some
of the most popular products are so offensive? And, what can we
do about it?
At a Virginia mall, mothers have been protesting a Victoria's
Secret for a store window displaying mannequins in sexually explicit
S&M poses. Parents don't want G-strings marketed to adolescent
girls. The mall management responded by accusing the politely
protesting moms of violating the mall code of conduct!
Mall stores across the country are carrying many of the most offensive
video games that money can buy. The all-time biggest seller, ``Grand
Theft Auto'' -- now in its third version -- finally graduated
to an ``adults only'' rating, which means the game ``should only
be played by persons 18 years and older'' and ``may include prolonged
scenes of intense violence and/or graphic sexual content and nudity.''
Several major chain stores will not carry ``adults only'' games,
fortunately. Unfortunately, they all carry video games labeled
``mature,'' often geared to pre-teens and young teens, even though
they are ``suitable for persons ages 17 and older'' and contain
``intense violence, blood and gore, sexual content, and/or strong
language.'' Believe me, they look more like X.
Perhaps you're now thanking your lucky stars that you can shop
for dolls instead. But millions of Bratz dolls have been sold
for preschool and elementary school girls, dressed like what used
to be called ``tarts.'' Now it's called ``attitude.''
For parents and grandparents who care about their children, a
TV or computer in the room may seem a very reasonable choice.
Unfortunately, kids with TVs in their room watch more TV, watch
more TV that their parents would consider objectionable, read
less and sleep less. And, kids who watch more TV tend to be more
violent, are more likely to be overweight and tend to do less
well in school. The advantage of having TV in a child's room?
There isn't any, unless you want to see less of your child and
not hear what they are watching.
Computers in a child's bedroom are a mixed blessing. Computers
are great for schoolwork, but when they are in the bedroom, children
are more likely to view pornography or be ``educated'' in chat
rooms in ways you never dreamed of. Research shows that one in
five kids receive unwanted online sexual requests. So, if there
is another room in your house for your child to use a computer,
instead of the child's bedroom, that's a safer choice.
What can we do? If we keep buying sexualized dolls and violent
video games, companies will keep promoting more of the same. One
solution is to talk to family members who buy gifts for our children,
letting them know, for example, what a mature or adults-only rating
means on a video game. We can also talk to the parents of our
children's friends, to cooperatively establish standards that
parents can agree on and avoid the ``all my friends have it''
line that is otherwise so effective. And, we can all check Web
sites such as www.toysafety.org
and www.mediafamily.org
to avoid the worst offenders.
Happy holidays? We will be happier if we make sure the things
we buy our kids won't harm them.
DIANA ZUCKERMAN is president of the National Research Center
for Women & Families. To nominate your favorite and least favorite
toys and games for 2005, please click here.
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